WO2007103170A3 - Non-volatile memory management technique implemented in a gaming machine - Google Patents

Non-volatile memory management technique implemented in a gaming machine Download PDF

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Publication number
WO2007103170A3
WO2007103170A3 PCT/US2007/005337 US2007005337W WO2007103170A3 WO 2007103170 A3 WO2007103170 A3 WO 2007103170A3 US 2007005337 W US2007005337 W US 2007005337W WO 2007103170 A3 WO2007103170 A3 WO 2007103170A3
Authority
WO
WIPO (PCT)
Prior art keywords
gaming machine
volatile memory
memory management
management technique
technique implemented
Prior art date
Application number
PCT/US2007/005337
Other languages
French (fr)
Other versions
WO2007103170A2 (en
Inventor
Bryan D Wolf
Dwayne R Nelson
James W Stockdale
Steven G Lemay
Original Assignee
Igt Reno Nev
Bryan D Wolf
Dwayne R Nelson
James W Stockdale
Steven G Lemay
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Igt Reno Nev, Bryan D Wolf, Dwayne R Nelson, James W Stockdale, Steven G Lemay filed Critical Igt Reno Nev
Priority to CA2644709A priority Critical patent/CA2644709C/en
Priority to EP07752063A priority patent/EP1999732A2/en
Priority to AU2007224196A priority patent/AU2007224196A1/en
Publication of WO2007103170A2 publication Critical patent/WO2007103170A2/en
Publication of WO2007103170A3 publication Critical patent/WO2007103170A3/en

Links

Classifications

    • GPHYSICS
    • G07CHECKING-DEVICES
    • G07FCOIN-FREED OR LIKE APPARATUS
    • G07F17/00Coin-freed apparatus for hiring articles; Coin-freed facilities or services
    • G07F17/32Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F12/00Accessing, addressing or allocating within memory systems or architectures
    • G06F12/02Addressing or allocation; Relocation
    • G06F12/08Addressing or allocation; Relocation in hierarchically structured memory systems, e.g. virtual memory systems
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F12/00Accessing, addressing or allocating within memory systems or architectures
    • G06F12/02Addressing or allocation; Relocation
    • G06F12/08Addressing or allocation; Relocation in hierarchically structured memory systems, e.g. virtual memory systems
    • G06F12/12Replacement control
    • GPHYSICS
    • G07CHECKING-DEVICES
    • G07FCOIN-FREED OR LIKE APPARATUS
    • G07F17/00Coin-freed apparatus for hiring articles; Coin-freed facilities or services
    • G07F17/32Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
    • G07F17/3202Hardware aspects of a gaming system, e.g. components, construction, architecture thereof
    • GPHYSICS
    • G07CHECKING-DEVICES
    • G07FCOIN-FREED OR LIKE APPARATUS
    • G07F17/00Coin-freed apparatus for hiring articles; Coin-freed facilities or services
    • G07F17/32Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
    • G07F17/3241Security aspects of a gaming system, e.g. detecting cheating, device integrity, surveillance

Abstract

Various embodiments of the present invention are directed to different techniques for managing the storage of accumulated information in selected non-volatile memory sources at a gaming machine. In one implementation of the present invention relates to a technique for automatically and dynamically swapping critical data and/or other game related information between the non-volatile RAM and the alternate storage (e.g., disk drive) of a gaming machine as new games are activated and/or existing games are deactivated at the gaming machine.
PCT/US2007/005337 2006-03-03 2007-03-01 Non-volatile memory management technique implemented in a gaming machine WO2007103170A2 (en)

Priority Applications (3)

Application Number Priority Date Filing Date Title
CA2644709A CA2644709C (en) 2006-03-03 2007-03-01 Non-volatile memory management technique implemented in a gaming machine
EP07752063A EP1999732A2 (en) 2006-03-03 2007-03-01 Non-volatile memory management technique implemented in a gaming machine
AU2007224196A AU2007224196A1 (en) 2006-03-03 2007-03-01 Non-volatile memory management technique implemented in a gaming machine

Applications Claiming Priority (2)

Application Number Priority Date Filing Date Title
US11/367,525 US7951008B2 (en) 2006-03-03 2006-03-03 Non-volatile memory management technique implemented in a gaming machine
US11/367,525 2006-03-03

Publications (2)

Publication Number Publication Date
WO2007103170A2 WO2007103170A2 (en) 2007-09-13
WO2007103170A3 true WO2007103170A3 (en) 2008-01-31

Family

ID=38472095

Family Applications (1)

Application Number Title Priority Date Filing Date
PCT/US2007/005337 WO2007103170A2 (en) 2006-03-03 2007-03-01 Non-volatile memory management technique implemented in a gaming machine

Country Status (5)

Country Link
US (1) US7951008B2 (en)
EP (1) EP1999732A2 (en)
AU (1) AU2007224196A1 (en)
CA (1) CA2644709C (en)
WO (1) WO2007103170A2 (en)

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Also Published As

Publication number Publication date
AU2007224196A1 (en) 2007-09-13
EP1999732A2 (en) 2008-12-10
US7951008B2 (en) 2011-05-31
WO2007103170A2 (en) 2007-09-13
CA2644709C (en) 2015-12-01
US20070207854A1 (en) 2007-09-06
CA2644709A1 (en) 2007-09-13

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